Simulate Analog Behavior
Simulate Analog Behavior (also called "SAB") is used to simulate natural human behavior patterns for better game compatibility. It is only available for Configs that output as controller.
It will make sticks and triggers being sent to your console or PC appear more analog.
Info
Use SAB if the game you are playing requires it in order to be input compliant.
To access, expand Behavior Simulation.
Adjusting SAB
You can adjust analog behavior simulation for three different types of analog controller output:
- Aiming Stick
- Movement Stick
- Triggers
Tip
When using SAB, start with low values and work your way up one value at a time to match your preference and requirements.
Aiming Stick
Aiming Stick is the most important SAB value and also most impactful in terms of its affect on aiming experience.
The single value can be adjusted, or, for more fine control press the vertical "..." and adjust the following values individually:
Inertia | Controls stick trajectory stabilization |
Micro | Tunes stick behavior at very low aiming speeds |
Limit | Restricts how fast the stick can move |
Warning
The Micro setting requires your aim be running with real-world accuracy to function correctly.
Info
Aim Stick SAB is intended to be used for mouse and motion aiming (not when only thumbstick aiming). It is recommended you have smoothing enabled when using Aim SAB.
Movement Stick
Movement Stick simulates analog stick movement for both digital and analog keyboards.
Info
If you are using an analog thumbstick for movement (such as one of our supported gamepads), this setting should be off.
Digital Keyboards
Most keyboards are digital (meaning keys are either pressed or not-pressed). This means you are capable of only 8 directions of movement (forward, backwards, left, right, and diagonals) as compared to an analog thumbstick which can produce thousands.
Warning
Analog stick simulation from a digital source is limited due to lack of input signal. If you are using SAB for game input compliance, you may be required to switch to a supported wired or wireless analog device for movement.
Analog Keyboards
If you have an analog keyboard (such as a Wooting), it means it can simulate an analog thumbstick on its own. Partial key presses are tracked. Make sure to configure your keyboard to output as a supported gamepad.
Important
Analog keyboards don't fully simulate analog thumbsticks. Make sure to set Movement Stick SAB to 1 if you are using SAB for game input compliance.
Triggers
Trigger SAB is used to simulate analog trigger press behavior when they are activated using digital sources (such as a mouse button).
Disabling Per Binding
It's possible to disable Simulate Analog Behavior for a specific binding by following the steps here.